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	<title>Comments on: The Dollhouse</title>
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	<lastBuildDate>Sat, 01 Mar 2008 02:27:39 +0000</lastBuildDate>
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		<title>By: Eddie Vertigo</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-755</link>
		<dc:creator>Eddie Vertigo</dc:creator>
		<pubDate>Thu, 28 Feb 2008 23:26:49 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-755</guid>
		<description>For major home consoles, I would choose 1st/3rd person, and for the handhelds I&#039;d go with the top-down view.  I&#039;m not too picky about the engine, but definitely an engine that allows the game to work on any console.  This last session at college is going to take up a lot of my time, but maybe after that I might take you up on your offer.  I&#039;ll e-mail you, man!</description>
		<content:encoded><![CDATA[<p>For major home consoles, I would choose 1st/3rd person, and for the handhelds I&#8217;d go with the top-down view.  I&#8217;m not too picky about the engine, but definitely an engine that allows the game to work on any console.  This last session at college is going to take up a lot of my time, but maybe after that I might take you up on your offer.  I&#8217;ll e-mail you, man!</p>
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		<title>By: Aaron Campbell</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-713</link>
		<dc:creator>Aaron Campbell</dc:creator>
		<pubDate>Wed, 27 Feb 2008 22:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-713</guid>
		<description>Sounds fun.  Would this be a top-down, Diabloesque view or a first person/3rd person toggling view.  What type of engine would you use for the graphics?  I was thinking if you have a budget, OpenGL is perfect, plus it runs on most operating systems.  If you want to do a final fantasy type game with sprites, I can literally build the entire thing with a little creative expertise from you.  It would be using Ruby scripting and come with its own runtime engine packaged.</description>
		<content:encoded><![CDATA[<p>Sounds fun.  Would this be a top-down, Diabloesque view or a first person/3rd person toggling view.  What type of engine would you use for the graphics?  I was thinking if you have a budget, OpenGL is perfect, plus it runs on most operating systems.  If you want to do a final fantasy type game with sprites, I can literally build the entire thing with a little creative expertise from you.  It would be using Ruby scripting and come with its own runtime engine packaged.</p>
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		<title>By: Eddie Vertigo</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-229</link>
		<dc:creator>Eddie Vertigo</dc:creator>
		<pubDate>Fri, 01 Feb 2008 00:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-229</guid>
		<description>Aloha party people!  I just wanted to thank everyone for all of your compliments, votes, and comments in general.  I just really like the idea of combining fun gameplay with good storytelling.  In this case, I especially wanted to combine action, exploration, and mystery solving for an experience that would pay off in the end.

One goal I really wanted to achieve was to make this game feel like you donâ€™t have to belong to a specific demographic to play.  Whether youâ€™re a guy or a gal, an online wizard or an online soldier, however you define yourself, this game would let you carve out your own adventure based on your actions.  Games are expensive these days, so itâ€™s important to create something that feels like a big experience, but also a personally satisfying one.

On a final note, Sam totally nailed the visually style I would choose for this specific game.  I mean, he completely hit the nail on the head!  Seeing screenshots of the game, plus the cover of the box, would hopefully give people a good idea of what they were in for when purchasing this game.

Anywho, I just wanted to share my thoughts, and let you know that your comments are greatly appreciated.  Thanks again, everybody!  :)</description>
		<content:encoded><![CDATA[<p>Aloha party people!  I just wanted to thank everyone for all of your compliments, votes, and comments in general.  I just really like the idea of combining fun gameplay with good storytelling.  In this case, I especially wanted to combine action, exploration, and mystery solving for an experience that would pay off in the end.</p>
<p>One goal I really wanted to achieve was to make this game feel like you donâ€™t have to belong to a specific demographic to play.  Whether youâ€™re a guy or a gal, an online wizard or an online soldier, however you define yourself, this game would let you carve out your own adventure based on your actions.  Games are expensive these days, so itâ€™s important to create something that feels like a big experience, but also a personally satisfying one.</p>
<p>On a final note, Sam totally nailed the visually style I would choose for this specific game.  I mean, he completely hit the nail on the head!  Seeing screenshots of the game, plus the cover of the box, would hopefully give people a good idea of what they were in for when purchasing this game.</p>
<p>Anywho, I just wanted to share my thoughts, and let you know that your comments are greatly appreciated.  Thanks again, everybody!  <img src='http://goraiseyourgame.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Aaron Allermann</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-156</link>
		<dc:creator>Aaron Allermann</dc:creator>
		<pubDate>Tue, 29 Jan 2008 23:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-156</guid>
		<description>Originally an &#039;ick&#039; from me, but... it&#039;s growing on me after I have it rattle around in my head a bit.</description>
		<content:encoded><![CDATA[<p>Originally an &#8216;ick&#8217; from me, but&#8230; it&#8217;s growing on me after I have it rattle around in my head a bit.</p>
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		<title>By: Stephen Ratkovich</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-99</link>
		<dc:creator>Stephen Ratkovich</dc:creator>
		<pubDate>Sat, 26 Jan 2008 19:32:57 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-99</guid>
		<description>I wonder how many female gamers will pick this title up out of impulse and realize that it&#039;s not playing virtual Barbie.  It would be nice to see a game that isn&#039;t so linear and where you choose the ending and the story changes with your actions kinda like the free game FaÃ§ade (look it up).</description>
		<content:encoded><![CDATA[<p>I wonder how many female gamers will pick this title up out of impulse and realize that it&#8217;s not playing virtual Barbie.  It would be nice to see a game that isn&#8217;t so linear and where you choose the ending and the story changes with your actions kinda like the free game FaÃ§ade (look it up).</p>
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		<title>By: Patricia Paredes</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-65</link>
		<dc:creator>Patricia Paredes</dc:creator>
		<pubDate>Fri, 25 Jan 2008 04:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-65</guid>
		<description>Fabulous and brilliant -- wouldn&#039;t expect any less from such a creative mind.</description>
		<content:encoded><![CDATA[<p>Fabulous and brilliant &#8212; wouldn&#8217;t expect any less from such a creative mind.</p>
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		<title>By: Lori</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-64</link>
		<dc:creator>Lori</dc:creator>
		<pubDate>Fri, 25 Jan 2008 03:43:43 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-64</guid>
		<description>I love it!  I&#039;ll definitely pick up a copy when it comes out ; )</description>
		<content:encoded><![CDATA[<p>I love it!  I&#8217;ll definitely pick up a copy when it comes out ; )</p>
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		<title>By: sam</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-63</link>
		<dc:creator>sam</dc:creator>
		<pubDate>Fri, 25 Jan 2008 02:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-63</guid>
		<description>Interesting plot-line. I&#039;m visualizing a stylized cell-shaded world. Heavy outlines. A look that walks the line between happy cartoon and a more sinister dark atmosphere.</description>
		<content:encoded><![CDATA[<p>Interesting plot-line. I&#8217;m visualizing a stylized cell-shaded world. Heavy outlines. A look that walks the line between happy cartoon and a more sinister dark atmosphere.</p>
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		<title>By: Gayle</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-55</link>
		<dc:creator>Gayle</dc:creator>
		<pubDate>Fri, 25 Jan 2008 00:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-55</guid>
		<description>Yet another awesome idea from your brilliant mind!</description>
		<content:encoded><![CDATA[<p>Yet another awesome idea from your brilliant mind!</p>
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		<title>By: Sarah M.</title>
		<link>http://goraiseyourgame.com/archives/111/comment-page-1#comment-54</link>
		<dc:creator>Sarah M.</dc:creator>
		<pubDate>Fri, 25 Jan 2008 00:33:25 +0000</pubDate>
		<guid isPermaLink="false">http://goraiseyourgame.com/archives/111#comment-54</guid>
		<description>I think this is a great idea!</description>
		<content:encoded><![CDATA[<p>I think this is a great idea!</p>
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