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A game were the player uses a 'time controlling' device to solve puzzles and fight enemies. The device can pause, rewind, slow down time, enemies and objects. (e.g. pausing large falling object in mid-air, lurer and enemy under the pause object, un-pause the object to squish enemy) The device can also allow the player to travel back in time several times allowing the player to perform to multiple actions at once (e.g Pressing two buttons which need to pressed simultaneously to open a door).