Thanks for playing everyone!
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I suppose there are several sides to this question: 1. If you want to be a game developer, and actually write code to make things come alive. What do you need to bring to the table? 2. If you want to focus on stunning game graphics, and animation, do you need anything beyond an awe-inspiring portfolio of sample work? 3. Or what about those that just have an endless flow of brilliant game ideas? Is there a position for the gaming visionary?