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American Ninja

Dan | February 28th, 2008 6:02pm

You play as a ninja working for the military. The controls are what makes game idea unique. The left trigger speeds up time, so you can get from one place to another in a very ninja like manner. The right trigger slows time down, so when you are in battle you can block everything, while delivering your blows and also be able to through five ninja stars and hit your mark in one second. The moving and fighting will only be done with the thumbsticks, like in Smash TV. You move around the screen with left thumbstick and throw high or low punches and kicks by moving right thumstick. The right top button toggles between kicks and punches. The left top button brings up a menu to select darts or a sword or whatever. And the thumsticks are used to select and click on the item. The A, B, X, and Y buttons along with the D pad are not used for anything. Also as you progress in your training the time difference between you and the world shifts in your favor, so that if you slow time down you won't be slowed down as much as the world around you and if you speed time up you will be sped up more than the world around you. Speeding up will let you do things like jump 100 feet and run across water or on walls and slowing down will let you beat up 20 guys at once with out getting hit. As far as plot goes, I don't know. I just want to go one on one with someone where time is a factor. Imagine how hard it would be to land a blow in this type of ninja fight.

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