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See Morgan's featured game ideas here.
Multi-Player online game with single player options, where each player character is a animal living on our planet. The game would have players seek their prey in their natural habitat. Your goal is to stay alive, seeking the prey you can kill/eat (which will read more »
Ever hailed a taxi and ended up on the backseat of a motorcycle, hurling yourself right through a city market? Children and chickens run across the road, a dense stream of bicycles cross in front of you. They part to reveal a glistening red read more »
This is an idea I came up with while trying to think of a way to make a stealth/infiltration game that could be less linear than most. It's fairly silly, but could be very fun. The player is an alien from a distant planet, sent to read more »
This would be a Diving game. No fighting involved just a realistic Diving simulation with Submarines and everything they use today to explore old Shipwrecks and find Treasures. Something that is relaxing and fun to play. read more »
a first person shooter about band of futuristic super solders led by your character which is a character with a chip on his shoulders. read more »
Japan is famous for it's domination of the Role Playing field, I figure, why can't we take a stab at it, and try one of our own, but create a truely unique gaming experience, and retain beautiful graphics and a fun game play? A game system read more »
An MMO where the living fight the dead. As the living you must reinforce your shelter with objects found amongst the landscape, collect amenities needed for life and stay alive. As the dead you gain your strength from meat. Small creatures will keep read more »
An adventure or RPG game focused on magic or spellcasting. A storyline related to ghosts or spirits: You're a a simple peasant, a farmer or slave of a small country that is being invaded by a cruel empire. Your family has been slain by the invading forces along read more »
Take the engine and player interface from mass effect (bioware, KOTOR, etc) and instead of creating a universe and writing a backstory, use human history instead. If done correctly, the ability to choose different responses and paths allows the player to navigate our history, and create read more »
Well, hopefully NASA doesn't beat me to the punch. I'd like to design a space exploration game set 100 years into the future. The technology used would include nano-tech, as well as technology listed in email newsletters from KurzweilAI.net. In the game, SETI finds "THE" signal read more »
The gameplay will be like super smash bros. There will be weapon and item drops periodically and there will be 16 player multiplayer. Though the maps for this game will be larger than most fighting games giving the larger play count area to move read more »
An open world game the size of GTA: San Andreas but the world is filled with zombies. The game would allow you to team up with 7 others bringing the total to 8 player co-op online. Playable characters would be highly customizable, from clothes to facial read more »